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3440x1440p grand theft auto v
3440x1440p grand theft auto v








Today, we're benchmarking graphics card FPS on a 3440x1440 Acer Predator 34” UltraWide monitor.

3440x1440p grand theft auto v 1080p#

Increased pixel throughput more heavily saturates the pipeline, of course, which means that standard 1080p and 1440p benchmarks won't reflect the true video card requirements of a 3440x1440 UltraWide display. These UltraWide displays afford greater production capabilities by effectively serving the role of two side-by-side displays, just with no bezel they also offer greater desk compatibility, more easily centered atop smaller real-estate.įor gaming, the UltraWide argument is two-fold: Greater immersion with a wider, more “full” space, and greater peripheral vision in games which may benefit from a wider field of view. UltraWide displays run a 21:9 aspect ratio (21 pixels across for every 9 pixels down, think of it like run/rise), a noticeable difference from the 16:9 of normal widescreens. Today, we've got “UltraWides,” much like we've got “Ultra HD” – and whatever else has the U-word thrown in front of it – and they're no gimmick. Modern displays don't really get called “widescreen” anymore there's no point – they're all wide. 144Hz has subsumed 120Hz, both sort-of “premium” frequencies, and adaptive synchronization technologies G-Sync and FreeSync have further complicated the monitor buying argument.īut we think the most interesting, recent trend is to do with aspect ratios.

3440x1440p grand theft auto v

1080p lost its luster as 1440p emerged, and later 4K – which still hasn't quite caught on – and that's to say nothing of the frequency battles.

3440x1440p grand theft auto v 3440x1440p grand theft auto v

Monitors have undergone a revolution over the past few years.








3440x1440p grand theft auto v